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Backstory
With a background in DnD, Doom & Deus Ex, I’m a BAFTA, Peabody and multi-award-winning video game writer with 10 years of industry experience and a record of working with great teams to develop successful franchises such as LIFE IS STRANGE and to win multiple game and narrative awards.
To that end, I specialize in word and world-building for global game companies to create unique, diverse, empathetic characters with engaging, multi-layered dialogue no matter what the scope. From barks to backstory, I’m dedicated to building dynamic, branching worlds and characters with cultural, emotional, environmental storytelling across genres and platforms with AAA games like DYING LIGHT 2 and PRAGMATA to help bond and brand the game to the player in this golden age of narrative.